BotChronicles (When robotics meet reality)
Robotics Theory

The Moravec Paradox: Why Robots Struggle with the Easy Stuff
When instinct stumps logic.

By BOTCHRONICLES November 2025 4 min Read

Formulated in the 1980s by AI pioneers like Hans Moravec, Rodney Brooks, and Marvin Minsky, the Moravec Paradox highlights a fundamental, counter-intuitive reality in artificial intelligence and robotics.

The central principle, often summarized as "hard problems are easy, and easy problems are hard," challenges our perceptions of intelligence. Moravec noted it was relatively easy to build computers that surpass adults in chess or intelligence tests, yet incredibly difficult to give them the perception and motor skills of a one-year-old child.

The Evolutionary Explanation

Why is this the case? The answer lies in deep evolutionary history.

Robotic Complexity
Complex mechanical design is needed to replicate simple human movements.

We must distinguish between skills based on their evolutionary age:

  • Perception and motility are ancient skills, honed over millions of years and deeply embedded in our neurological systems.
  • Abstract reasoning and logic are recent developments, requiring less computational "fuel" to replicate algorithmically.

Real-World Implications

This paradox explains the uneven historical progress in AI:

  • It details why progress was faster in chess AI than in practical mobile robotics.
  • Reproducing human fluidity in navigation or object manipulation remains a massive technical challenge.
  • It stresses that physical interaction with the environment is crucial for true intelligence.

The Road Ahead 🚀

In conclusion, the Moravec Paradox serves as a humbling reminder of the immense complexity underlying apparently simple human behaviors.

Solving the "easy" problems of dexterity and perception remains the final frontier for truly autonomous robotics.

Share this article:

Article Sources

Further Viewing:

Witness the incredible challenge of robotic dexterity in action: